The Game-Based Teaching and Learning Approach (GBTLA), spearheaded by Oxbridge Innovative Solutions, began in August 2023 and concluded its first development phase in February 2024. This pioneering initiative won a grant of 18 Million under PIF grant by the Ministry of Planning Development and Special Initiatives (MoP&DSI) and is set out to revolutionize education by integrating gamification and blended learning techniques, aiming to transform traditional classrooms into dynamic and interactive environments.
GBTLA focused on developing an extensive range of resources, including digital tools, interactive games, and blended learning strategies. The initiative sought to engage students by turning learning into a more enjoyable and meaningful experience while equipping educators with innovative teaching tools. Throughout the project, teachers were trained to incorporate gamified content into their lessons, making complex subjects more accessible and fostering a collaborative, engaging atmosphere for students.
The program’s content has been fully developed, and the next stage of implementation will commence once the project resumes under the ministry’s guidance. This upcoming phase will see GBTLA’s gamified lessons come to life in classrooms, enhancing the educational experience for students across Pakistan by making learning more interactive and impactful.
GBTLA’s initial phase demonstrated the transformative potential of combining gamification with traditional learning approaches. As the project awaits ministry approval for full implementation, Oxbridge Innovative Solutions continues to be committed to advancing educational innovation, creating inclusive learning environments that cater to diverse student needs. We look forward to the next chapter of GBTLA, where its innovative strategies will reshape education and inspire students to learn in new, engaging ways.